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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,891online PAX102,658playing OCC3,942with players WIPED 3H337
MODModded traffic
Callsign

ETR15842

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 19d ago

2x biweekly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,842top 72% · #194 in OC
Last wipe21d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 20d 12hThu 19 Nov, 06:56 UTC
  3. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Eternal AU 2x - Pre-Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Eternal AU 2x - Pre-Server: 2x Rust servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which tags does Eternal AU 2x - Pre-Server carry, and what do they mean?

These tags are published by Eternal AU 2x - Pre-Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts12 (Group limit): Teams are capped at 12; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Eternal AU 2x - Pre-Server on wipe day?

Recent wipes averaged a peak of 2 players. 4 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does Eternal AU 2x - Pre-Server wipe?

Eternal AU 2x - Pre-Server's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 21 days 11 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

Is Eternal AU 2x - Pre-Server up, and how does its uptime hold?

Offline now, Eternal AU 2x - Pre-Server was last seen 19 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 5 October 2026.

What Rust version is Eternal AU 2x - Pre-Server on?

Rust network protocol 2634 and build 167058 on Linux is what Eternal AU 2x - Pre-Server runs. Steam updates it for you; your game must share the protocol to join.

What location is Eternal AU 2x - Pre-Server hosted in?

The OC tag places Eternal AU 2x - Pre-Server in Oceania, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 103.193.81.106:28030.

Population

What is the player count on Eternal AU 2x - Pre-Server?

Last seen 19 days 20 hours ago; Eternal AU 2x - Pre-Server is offline at present.

What rank does Eternal AU 2x - Pre-Server carry among Rust servers?

Eternal AU 2x - Pre-Server places #15,842 on seven-day player hours, #194 in Oceania and in the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Eternal AU 2x - Pre-Server?

The name says it: Eternal AU 2x - Pre-Server runs 2x gather. Up to 12 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Connect

What is the way to join Eternal AU 2x - Pre-Server?

Open the console in Rust with F1 after starting the game, then type client.connect 103.193.81.106:28030. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts12
Group limit Teams are capped at 12.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build This server runs game build 167058.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Other

oxidation
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.