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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,888online PAX103,775playing OCC3,956with players WIPED 3H413
MODModded traffic
Callsign

ETR8270=

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 9m ago

2x biweekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#8,270top 37% · #154 in OC
Last wipe19d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak217players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 8d 4hFri 6 Nov, 23:00 UTC
  3. 22d 4hFri 20 Nov, 23:00 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 36d 4hFri 4 Dec, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW28d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

2x Rust servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The game's server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): Server browser: listed under Oceania; oxidation (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

No other server we track shares the eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes.

Wipe Times

What should you expect on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly when wipe day lands?

At their busiest, recent wipes averaged 217 players. This wipe, 3 hours in was the peak: 29 were holding in the queue. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 19 days 19 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and is it online?

Tracking shows Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly online as of now. About 23 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly running?

Rust network protocol 2635 and build 168909 on Linux is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?

For the last 48 hours it averaged 30 server fps; the floor was 30. Buildings, deployables and the rest of the world took it to a maximum of 105,385 entities. Memory peaked at 3,891 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in?

Listed in Oceania under OC: that is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 103.193.81.106:28015.

Player Count

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly busy?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is at 0 players, capacity 50. Over seven days: average 0, peak 3 players.

What rank does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly carry among Rust servers?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly places #8,270 on seven-day player hours, #154 in Oceania and in the top 37% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The name says it: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs 2x gather. The group limit is 16 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Generated by the game from seed 2263, the procedural map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: discord.gg/eternalrust.

Connect

What is the way to join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Open the console in Rust with F1 after starting the game, then type client.connect 103.193.81.106:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://eternalrust.com/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania Server browser: listed under Oceania.

Other

oxidation
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.