MNK15502
MonkeyCode Test Server
Offline 103.156.242.197:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 166/500
-
02MODPlayers 123/100
-
03MODPlayers 185/225
-
04MODPlayers 81/700
-
05MODPlayers 258/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Filters
Where does MonkeyCode Test Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry MonkeyCode Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does MonkeyCode Test Server carry, and what do they mean?
These tags are published by MonkeyCode Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for MonkeyCode Test Server?
The record holds too few of MonkeyCode Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 55 days 15 hours since this world was made.
Location and Status
How reliable is MonkeyCode Test Server, and is it online now?
Offline: MonkeyCode Test Server confirmed offline, last seen 42 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 17 September 2026.
Which Rust version is confirmed on MonkeyCode Test Server?
Rust network protocol 2633 and build 162929 is the build on MonkeyCode Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does MonkeyCode Test Server sit?
Region: none published by MonkeyCode Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.156.242.197:28015.
Population
Is MonkeyCode Test Server busy?
Last seen 42 days 9 hours ago; MonkeyCode Test Server is offline at present.
How does MonkeyCode Test Server compare in the rankings?
Seven-day player hours put MonkeyCode Test Server at #15,502, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MonkeyCode Test Server?
The name of MonkeyCode Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for MonkeyCode Test Server?
A procedural map runs on MonkeyCode Test Server, generated by the game.
How to Join
How do you get onto MonkeyCode Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 103.156.242.197:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.