MNK15391
MonkeyCode Test Server
Offline 103.156.242.194:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 71/500
-
02MODPlayers 126/100
-
03MODPlayers 118/225
-
04MODPlayers 40/700
-
05MODPlayers 127/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show MonkeyCode Test Server?
On Rust Tracker, MonkeyCode Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that MonkeyCode Test Server is listed under?
These tags are published by MonkeyCode Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does MonkeyCode Test Server wipe?
Too few wipes on record for MonkeyCode Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 55 days 19 hours since this world was made.
Location and Status
What is the uptime on MonkeyCode Test Server, and is it online?
Offline: MonkeyCode Test Server confirmed offline, last seen 40 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is MonkeyCode Test Server on?
Confirmed for MonkeyCode Test Server: Rust network protocol 2633 and build 162929, Linux. Steam updates it for you; your game must share the protocol to join.
Which location is MonkeyCode Test Server in?
No region is published by MonkeyCode Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 103.156.242.194:28015.
Population
What is the player count on MonkeyCode Test Server?
Offline now for MonkeyCode Test Server, last seen 40 days 2 hours ago.
What rank does MonkeyCode Test Server carry among Rust servers?
Seven-day player hours put MonkeyCode Test Server at #15,391, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on MonkeyCode Test Server?
Nothing in MonkeyCode Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for MonkeyCode Test Server?
A procedural map runs on MonkeyCode Test Server, generated by the game.
Connect
Which steps join MonkeyCode Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 103.156.242.194:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.