FNT6950=
Funtime Frinckus
Online 103.15.237.23:28840 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:58 UTC6d ago | 1 | – | running | 0 |
| Mon 5 Oct, 01:09 UTC24d ago | 3 | halved by day 3 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 33/500
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02MODPlayers 122/100
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03MODPlayers 53/225
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04MODPlayers 13/700
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05MODPlayers 3/200
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06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Funtime Frinckus?
These Rust Tracker lists carry Funtime Frinckus: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Funtime Frinckus?
The game's server browser reads these tags from Funtime Frinckus: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Funtime Frinckus on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd dropped below half where it did not hold.
When does Funtime Frinckus wipe?
The record holds too few of Funtime Frinckus's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 6 days 21 hours.
Location and Status
Is Funtime Frinckus up, and how does its uptime hold?
Funtime Frinckus is up and online at this moment. By its own uptime figure, the last restart was roughly 19 hours ago. Uptime stood at 95% for the last 7 full days, 160 of 168 hours online. The first sighting by Rust Tracker was 5 October 2026.
Which Rust version is confirmed on Funtime Frinckus?
Confirmed for Funtime Frinckus: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Funtime Frinckus?
Server fps held an average of 163 across the last 48 hours, never below 53. Peak entity count: 70,422, covering buildings, deployables and all else in the world. It drew as much as 3,984 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does Funtime Frinckus sit?
Nothing on region from Funtime Frinckus; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 103.15.237.23:28840.
Player Count
How many players are on Funtime Frinckus right now?
Slots 10; players on board 0: that is Funtime Frinckus now. Over seven days: average 0, peak 1 players.
How does Funtime Frinckus compare in the rankings?
Seven-day player hours put Funtime Frinckus at #6,950, within the top 31% of all ranked servers.
Settings
Which settings and rules are confirmed on Funtime Frinckus?
The name of Funtime Frinckus carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Funtime Frinckus?
Generated by the game from seed 69420, the procedural map on Funtime Frinckus measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto Funtime Frinckus?
Open the console in Rust with F1 after starting the game, then type client.connect 103.15.237.23:28840. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.