SHC15547
A Shockbyte Rust Server
Offline 103.15.237.208:27713 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:24 UTC25d ago | 4 | – | running | 1 |
| Sat 3 Oct, 06:55 UTC26d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 10:51 UTC31d ago | 4 | halved by day 3 | 4.8 days | 1 |
| Fri 18 Sep, 10:51 UTC41d ago | 2 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 08:55 UTC42d ago | 2 | – | 1.1 days | 1 |
| Wed 16 Sep, 11:15 UTC43d ago | 1 | – | 0.9 days | 1 |
| Wed 16 Sep, 03:16 UTC43d ago | 1 | – | 0.3 days | 1 |
| Tue 15 Sep, 16:18 UTC44d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 73/500
-
02MODPlayers 133/100
-
03MODPlayers 149/225
-
04MODPlayers 51/700
-
05MODPlayers 138/700
-
06MODPlayers 347/350
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does A Shockbyte Rust Server carry, and what do they mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on A Shockbyte Rust Server when wipe day lands?
At their busiest, recent wipes averaged 4 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where it did not hold.
Which wipe times are confirmed for A Shockbyte Rust Server?
Irregular wipe times at A Shockbyte Rust Server: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 14 hours since this world was made.
Server Details
Is A Shockbyte Rust Server up, and how does its uptime hold?
Offline: A Shockbyte Rust Server confirmed offline, last seen 17 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2634 and build 166652, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.15.237.208:27713.
Player Count
Is A Shockbyte Rust Server busy?
Last seen 17 days 8 hours ago; A Shockbyte Rust Server is offline at present.
How does A Shockbyte Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #15,547, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
Generated by the game from seed 471471404, the procedural map on A Shockbyte Rust Server measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 103.15.237.208:27713. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.