SHC2397=
A Shockbyte Rust Server
Online 103.15.237.171:23767 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:20 UTC6d ago | 11 | – | running | 2 |
| Mon 19 Oct, 11:53 UTC10d ago | 10 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 18/500
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02MODPlayers 131/100
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03MODPlayers 38/225
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04MODPlayers 7/700
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05MODPlayers 22/700
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06MODPlayers 102/200
Quick answers
From the figures on this page.
Tags
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
The average peak across recent wipes: 10 players. 7 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 6 days 19 hours since this world was made.
Server Details
What is the uptime on A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 10 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 19 October 2026.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on A Shockbyte Rust Server?
Average server fps over the last 48 hours: 104, with a low of 77. Buildings, deployables and the rest of the world took it to a maximum of 111,073 entities. It drew as much as 6,774 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.15.237.171:23767.
Population
What is the player count on A Shockbyte Rust Server?
Tracking A Shockbyte Rust Server: 0 of 20 slots filled. Seven-day average 2 players; peak 11.
Where does A Shockbyte Rust Server sit in the server rankings?
Top 11% of all ranked servers, and #2,397 on seven-day player hours: A Shockbyte Rust Server.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
Generated by the game from seed 1171468884, the procedural map on A Shockbyte Rust Server measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 103.15.237.171:23767 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.