RND15432
RandomRaids local test
Offline 103.126.50.66:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 54/500
-
02MODPlayers 133/100
-
03MODPlayers 76/225
-
04MODPlayers 24/700
-
05MODPlayers 3/200
-
06MODPlayers 6/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RandomRaids local test?
These Rust Tracker lists carry RandomRaids local test: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that RandomRaids local test is listed under?
These tags are published by RandomRaids local test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for RandomRaids local test?
RandomRaids local test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 22 hours since this world was made.
Location and Status
How reliable is RandomRaids local test, and is it online now?
Offline: RandomRaids local test confirmed offline, last seen 7 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 21 October 2026.
Which Rust build is RandomRaids local test running?
Rust network protocol 2634 and build 167781 is the build on RandomRaids local test; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does RandomRaids local test sit?
Nothing on region from RandomRaids local test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 103.126.50.66:28115.
Player Count
How many players are on RandomRaids local test right now?
Offline: RandomRaids local test, last seen 7 days 16 hours ago.
What rank does RandomRaids local test carry among Rust servers?
Top 69% of all ranked servers, and #15,432 on seven-day player hours: RandomRaids local test.
Map and Rules
Which settings and rules are confirmed on RandomRaids local test?
Nothing in RandomRaids local test's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RandomRaids local test?
Procedural map on RandomRaids local test, made by the game.
How to Join
What is the way to join RandomRaids local test?
Open the console in Rust with F1 after starting the game, then type client.connect 103.126.50.66:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.