Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,628online PAX37,519playing OCC2,946with players WIPED 3H100
MODModded traffic
Callsign

RLT15419=

RealityRust | Test Stand

Online 103.114.40.43:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 95/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 95/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 41/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 5/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 17/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RealityRust | Test Stand appear in Rust Tracker lists and filters?

On Rust Tracker, RealityRust | Test Stand sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does RealityRust | Test Stand carry, and what do they mean?

The game's server browser reads these tags from RealityRust | Test Stand: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does RealityRust | Test Stand wipe?

The record holds too few of RealityRust | Test Stand's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 56 days 15 hours since this world was made.

Location and Status

What is the uptime on RealityRust | Test Stand, and is it online?

Right now RealityRust | Test Stand is online. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on RealityRust | Test Stand?

Rust network protocol 2632 and build 162434 on Linux is what RealityRust | Test Stand runs. The same protocol is required to join, and Steam updates it for you.

What location is RealityRust | Test Stand hosted in?

Nothing on region from RealityRust | Test Stand; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 103.114.40.43:28015.

Player Count

How many players are on RealityRust | Test Stand right now?

Tracking RealityRust | Test Stand: 0 of 50 slots filled. Across the past seven days, 0 players on average.

What rank does RealityRust | Test Stand carry among Rust servers?

On player hours over seven days, RealityRust | Test Stand ranks #15,419, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RealityRust | Test Stand?

Nothing in RealityRust | Test Stand's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for RealityRust | Test Stand?

Generated by the game from seed 1337, the procedural map on RealityRust | Test Stand measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto RealityRust | Test Stand?

To connect: start Rust, press F1, enter client.connect 103.114.40.43:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.