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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H82
MODModded traffic
Callsign

ASU3799=

[AUS] Rust in Peace

Online 103.1.213.69:28015 checked 1h ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,799top 17%
Last wipe27d agono schedule published
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [AUS] Rust in Peace?

These Rust Tracker lists carry [AUS] Rust in Peace: Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does [AUS] Rust in Peace carry, and what do they mean?

The game's server browser reads these tags from [AUS] Rust in Peace: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [AUS] Rust in Peace when wipe day lands?

Recent wipes averaged a peak of 10 players. The peak on the latest wipe came 17 hours after it.

On what schedule does [AUS] Rust in Peace wipe?

The only wipe at [AUS] Rust in Peace is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days.

Server Details

What is the uptime on [AUS] Rust in Peace, and is it online?

Right now [AUS] Rust in Peace is online. About 23 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [AUS] Rust in Peace running?

Confirmed for [AUS] Rust in Peace: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [AUS] Rust in Peace?

For the last 48 hours it averaged 69 server fps; the floor was 54. Peak entity count: 158,838, covering buildings, deployables and all else in the world. Memory peaked at 4,105 MB. Players feel lag when fps drops and the entity count climbs.

Where does [AUS] Rust in Peace sit?

No region tag from [AUS] Rust in Peace, but the name points to Oceania. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 103.1.213.69:28015.

Population

What is the player count on [AUS] Rust in Peace?

[AUS] Rust in Peace is at 0 players, capacity 50. Peak of 6 in the last seven days, average 1 players. Busiest window in 48 hours: 01:00 UTC, 3 players on average.

What rank does [AUS] Rust in Peace carry among Rust servers?

On player hours over seven days, [AUS] Rust in Peace ranks #3,799, inside the top 17% of all ranked servers.

Settings

Which settings and rules are confirmed on [AUS] Rust in Peace?

Nothing in [AUS] Rust in Peace's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is [AUS] Rust in Peace on?

A procedural map of size 4,750 runs on [AUS] Rust in Peace, generated by the game from seed 156157. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join [AUS] Rust in Peace?

Open the console in Rust with F1 after starting the game, then type client.connect 103.1.213.69:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/ZauXSQXDFq.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.