TMR11260=
TMR Testing
Online AF 102.211.186.108:10010 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 61% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 16/150
-
02COMPlayers 0/50
-
03COMPlayers 0/100
-
04COMPlayers 6/100
-
05MODPlayers 77/700
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TMR Testing?
These Rust Tracker lists carry TMR Testing: Modded servers, tracked live. It comes up under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that TMR Testing is listed under?
These tags are published by TMR Testing for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; AF (Africa): In the server browser it is listed under Africa. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on TMR Testing on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does TMR Testing wipe?
The only wipe at TMR Testing is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 16 hours since this world was made. Tags list a monthly wipe schedule.
Server Details
What is the uptime on TMR Testing, and is it online?
Tracking shows TMR Testing online as of now. About 6 hours ago it restarted last, based on reported uptime. 88% uptime over the last 7 full days, with 148 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is TMR Testing running?
Rust network protocol 2635 and build 168909 on Linux is what TMR Testing runs. The same protocol is required to join, and Steam updates it for you.
Is TMR Testing holding performance?
For the last 48 hours it averaged 84 server fps; the floor was 60. Peak entity count: 83,544, covering buildings, deployables and all else in the world. It drew as much as 3,019 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is TMR Testing hosted in?
The AF tag places TMR Testing in Africa, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 102.211.186.108:10010.
Population
How many players are on TMR Testing right now?
TMR Testing is at 0 players, capacity 60. Peak of 1 in the last seven days, average 0 players.
What rank does TMR Testing carry among Rust servers?
Top 51% of all ranked servers and #19 in Africa: TMR Testing ranks #11,260 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on TMR Testing?
Nothing in TMR Testing's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is TMR Testing on?
A procedural map of size 3,750 runs on TMR Testing, generated by the game from seed 261001. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto TMR Testing?
To connect: start Rust, press F1, enter client.connect 102.211.186.108:10010 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://TableMountainRust.rusters.io.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.