TST11472
test server
Offline 102.210.136.182:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:31 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 179/500
-
02MODPlayers 130/100
-
03MODPlayers 182/225
-
04MODPlayers 137/700
-
05MODPlayers 22/200
-
06MODPlayers 46/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show test server?
These Rust Tracker lists carry test server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that test server is listed under?
The game's server browser reads these tags from test server: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on test server when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
When does test server wipe?
Too few wipes on record for test server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 5 days 23 hours since this world was made.
Location and Status
Is test server up, and how does its uptime hold?
Offline now, test server was last seen 5 days 21 hours ago. 0 of 120 hours up over the last 5 full days: 0% uptime. Rust Tracker logged it first on 22 October 2026.
What Rust version is test server on?
Confirmed for test server: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is test server in?
Region: none published by test server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 102.210.136.182:28015.
Population
What is the player count on test server?
Offline: test server, last seen 5 days 21 hours ago. Peak of 1 in the last seven days, average 0 players.
How does test server compare in the rankings?
On player hours over seven days, test server ranks #11,472, inside the top 52% of all ranked servers.
Settings
Which settings and rules are confirmed on test server?
No gather rate appears in test server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for test server?
Generated by the game: the procedural map on test server.
How to Join
Which steps join test server?
To connect: start Rust, press F1, enter client.connect 102.210.136.182:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.