Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,699online PAX65,959playing OCC3,548with players WIPED 3H118
MODModded traffic
Callsign

UNT16537

RUST UNTIMATE.RATE

Offline 1.46.57.233:28015 checked 26d ago

moddedoxide
Clearance · join
Players now 0/ 6 0% full
7-day average0peak –
Rank#16,537top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:57 UTC27d ago 1 – running 0
Thu 1 Oct, 03:36 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 174/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 185/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 131/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 14/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 55/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RUST UNTIMATE.RATE?

On Rust Tracker, RUST UNTIMATE.RATE sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RUST UNTIMATE.RATE is listed under?

The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on RUST UNTIMATE.RATE when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

On what schedule does RUST UNTIMATE.RATE wipe?

The record holds too few of RUST UNTIMATE.RATE's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 1 hours since this world was made.

Location and Status

What is the uptime on RUST UNTIMATE.RATE, and is it online?

Tracking shows RUST UNTIMATE.RATE offline as of now, last seen 26 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 1 October 2026.

Which Rust build is RUST UNTIMATE.RATE running?

Confirmed for RUST UNTIMATE.RATE: Rust network protocol 2633 and build 162929, Windows. The same protocol is required to join, and Steam updates it for you.

Where does RUST UNTIMATE.RATE sit?

Nothing on region from RUST UNTIMATE.RATE; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 1.46.57.233:28015.

Player Count

What is the player count on RUST UNTIMATE.RATE?

Offline: RUST UNTIMATE.RATE, last seen 26 days 23 hours ago.

Where does RUST UNTIMATE.RATE sit in the server rankings?

On player hours over seven days, RUST UNTIMATE.RATE ranks #16,537, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for RUST UNTIMATE.RATE?

Procedural map on RUST UNTIMATE.RATE, made by the game.

How to Join

How do you get onto RUST UNTIMATE.RATE?

Open the console in Rust with F1 after starting the game, then type client.connect 1.46.57.233:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp6
Max players Capacity: 6 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.