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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,697online PAX44,561playing OCC3,120with players WIPED 3H101
MODModded traffic
Callsign

UNT15050

RUST UNTIMATE.RATE

Offline 1.46.142.226:28015 checked 44d ago

moddedoxide
Clearance · join
Players now 0/ 6 0% full
7-day average0peak –
Rank#15,050no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 09:33 UTC44d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RUST UNTIMATE.RATE appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RUST UNTIMATE.RATE: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RUST UNTIMATE.RATE is listed under?

The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on RUST UNTIMATE.RATE on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 1 hours after it.

On what schedule does RUST UNTIMATE.RATE wipe?

RUST UNTIMATE.RATE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 44 days 15 hours.

Location and Status

Is RUST UNTIMATE.RATE up, and how does its uptime hold?

Offline now, RUST UNTIMATE.RATE was last seen 44 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 14 September 2026.

Which Rust build is RUST UNTIMATE.RATE running?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. To join, your game must be on the same protocol; Steam handles the update.

Where does RUST UNTIMATE.RATE sit?

Region: none published by RUST UNTIMATE.RATE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 1.46.142.226:28015.

Population

What is the player count on RUST UNTIMATE.RATE?

Offline: RUST UNTIMATE.RATE, last seen 44 days 14 hours ago.

How does RUST UNTIMATE.RATE compare in the rankings?

Top – of all ranked servers, and #15,050 on seven-day player hours: RUST UNTIMATE.RATE.

Map and Rules

Which settings and rules are confirmed on RUST UNTIMATE.RATE?

Nothing in RUST UNTIMATE.RATE's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RUST UNTIMATE.RATE?

A procedural map runs on RUST UNTIMATE.RATE, generated by the game.

Connect

What is the way to join RUST UNTIMATE.RATE?

Open the console in Rust with F1 after starting the game, then type client.connect 1.46.142.226:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp6
Max players Capacity: 6 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.