UNT15050
RUST UNTIMATE.RATE
Offline 1.46.142.226:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 09:33 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 38/500
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02MODPlayers 135/100
-
03MODPlayers 40/225
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04MODPlayers 34/700
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05MODPlayers 7/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Where does RUST UNTIMATE.RATE appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RUST UNTIMATE.RATE: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RUST UNTIMATE.RATE is listed under?
The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on RUST UNTIMATE.RATE on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 1 hours after it.
On what schedule does RUST UNTIMATE.RATE wipe?
RUST UNTIMATE.RATE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 44 days 15 hours.
Location and Status
Is RUST UNTIMATE.RATE up, and how does its uptime hold?
Offline now, RUST UNTIMATE.RATE was last seen 44 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 14 September 2026.
Which Rust build is RUST UNTIMATE.RATE running?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. To join, your game must be on the same protocol; Steam handles the update.
Where does RUST UNTIMATE.RATE sit?
Region: none published by RUST UNTIMATE.RATE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 1.46.142.226:28015.
Population
What is the player count on RUST UNTIMATE.RATE?
Offline: RUST UNTIMATE.RATE, last seen 44 days 14 hours ago.
How does RUST UNTIMATE.RATE compare in the rankings?
Top – of all ranked servers, and #15,050 on seven-day player hours: RUST UNTIMATE.RATE.
Map and Rules
Which settings and rules are confirmed on RUST UNTIMATE.RATE?
Nothing in RUST UNTIMATE.RATE's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RUST UNTIMATE.RATE?
A procedural map runs on RUST UNTIMATE.RATE, generated by the game.
Connect
What is the way to join RUST UNTIMATE.RATE?
Open the console in Rust with F1 after starting the game, then type client.connect 1.46.142.226:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.