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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,631online PAX45,053playing OCC3,098with players WIPED 3H93
VANVanilla traffic
Callsign

ATP5818=

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27

Online 1.34.205.31:28015 checked 10m ago

2x weekly wipes vanillaoxidepremium
Clearance · join
Players now 2/ 100 2% full
7-day average1peak 4
Rank#5,818top 26%
Last wipe10h agoweekly schedule
Next wipe6d 13hTue 3 Nov, 21:47 UTC
Track history

Players

AveragePeakWipe
0123420:0003:0010:0016:0023:0006:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0003:0010:0016:0023:0006:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 21:47 UTC, in 6d 13h.

Its weekly schedule tag · low confidence

Coming wipes

  1. 6d 13hTue 3 Nov, 21:47 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 13d 13hTue 10 Nov, 21:47 UTC
  4. 20d 13hTue 17 Nov, 21:47 UTC
  5. 27d 13hTue 24 Nov, 21:47 UTC
  6. 34d 13hTue 1 Dec, 21:47 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 41d 13hTue 8 Dec, 21:47 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:47 UTC10h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

On Rust Tracker, [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 sits in these lists: 2x Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

The game's server browser reads these tags from [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): A plugin framework runs here: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Tuesday 3 November at 21:47 UTC: its next wipe. Its world went live 10 hours. Tags list a weekly wipe schedule.

Server Details

How reliable is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, and is it online now?

Tracking shows [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 online as of now. About 8 hours ago it restarted last, based on reported uptime. 100% uptime over the last 1 full day, with 24 of 24 hours up. First contact for Rust Tracker: 26 October 2026.

What Rust version is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 on?

Confirmed for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

For the last 48 hours it averaged 106 server fps; the floor was 58. Buildings, deployables and the rest of the world took it to a maximum of 123,236 entities. Memory peaked at 3,919 MB. Players feel lag when fps drops and the entity count climbs.

What location is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 hosted in?

The name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 points to Asia, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 1.34.205.31:28015.

Population

Is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 busy?

Tracking [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27: 2 of 100 slots filled. Seven-day average 1 players; peak 4. Busiest window in 48 hours: 06:00 UTC, 4 players on average.

How does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 compare in the rankings?

Top 26% of all ranked servers, and #5,818 on seven-day player hours: [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27.

Map and Rules

Which settings and rules are confirmed on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

2x gather is what [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is confirmed for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

The map on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is procedural, size 3,500, seed 1955700823, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

Open the console in Rust with F1 after starting the game, then type client.connect 1.34.205.31:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. Join only if you have Rust's premium status. The server's website: https://discord.com/invite/6dHFqxsRYZ.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^q
Premium Join only if you have Rust's premium status.
^o
Oxide A plugin framework runs here: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.