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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H165
MODModded traffic
Callsign

DJO15125

The Dojo | 2x

Offline 99.46.155.82:28015 checked 12d ago

2x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,125top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC24d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 764 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 938/1000
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 571 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 678/675
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 359 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 168/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 335 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 365/375
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 317 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 1,481/1550
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 305 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 348/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show The Dojo | 2x?

These Rust Tracker lists carry The Dojo | 2x: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on The Dojo | 2x?

The game's server browser reads these tags from The Dojo | 2x: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on The Dojo | 2x when wipe day lands?

The average peak across recent wipes: 4 players. The peak on the latest wipe came 27 hours after it.

When does The Dojo | 2x wipe?

Too few wipes on record for The Dojo | 2x to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 16 hours since this world was made.

Location and Status

How reliable is The Dojo | 2x, and is it online now?

Tracking shows The Dojo | 2x offline as of now, last seen 12 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 3 October 2026.

What Rust version is The Dojo | 2x on?

Rust network protocol 2634 and build 166652 on Linux is what The Dojo | 2x runs. Steam updates it for you; your game must share the protocol to join.

Which location is The Dojo | 2x in?

No region is published by The Dojo | 2x. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 99.46.155.82:28015.

Player Count

How many players are on The Dojo | 2x right now?

Last seen 12 days 16 hours ago; The Dojo | 2x is offline at present.

What rank does The Dojo | 2x carry among Rust servers?

Top 70% of all ranked servers, and #15,125 on seven-day player hours: The Dojo | 2x.

Settings

Which settings and rules are confirmed on The Dojo | 2x?

The name says it: The Dojo | 2x runs 2x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on The Dojo | 2x?

The map on The Dojo | 2x is procedural, size 4,500, seed 55412, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

What is the way to join The Dojo | 2x?

To connect: start Rust, press F1, enter client.connect 99.46.155.82:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.