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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
MODModded traffic
Callsign

FLD3242=

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree

Online 99.249.143.10:28015 checked 13m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 400 0% full
7-day average1peak 5
Rank#3,242top 15%
Last wipe4d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 9d 8hSat 7 Nov, 23:19 UTC
  3. 23d 8hSat 21 Nov, 23:19 UTC
  4. 35d 4hThu 3 Dec, 19:00 UTCFW
  5. 37d 8hSat 5 Dec, 23:19 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:19 UTC4d ago 5 – running 1
Thu 15 Oct, 20:11 UTC13d ago 4 held half 9.1 days 0
Thu 1 Oct, 19:29 UTC FW27d ago 4 held half 14 days 0
Fri 18 Sep, 00:38 UTC41d ago 4 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 249/2000
  3. 03MOD
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    Players 46/200
  4. 04MOD
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  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 47 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The game's server browser reads these tags from Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): Slots: 400; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on wipe day?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 21 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?

The prediction for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 4 days 15 hours. A two-weekly wipe schedule is published in its tags.

Server Details

How reliable is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and is it online now?

Right now Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is online. About 19 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree running?

Rust network protocol 2635 and build 168909 on Windows is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs. The same protocol is required to join, and Steam updates it for you.

Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree holding performance?

For the last 48 hours it averaged 84 server fps; the floor was 40. Peak entity count: 122,233, covering buildings, deployables and all else in the world. Memory peaked at 4,067 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hosted in?

Nothing on region from Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 99.249.143.10:28015.

Player Count

How many players are on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree right now?

Slots 400; players on board 1: that is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree now. Seven-day average 1 players; peak 5. Busiest window in 48 hours: 01:00 UTC, 3 players on average.

Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sit in the server rankings?

Seven-day player hours put Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at #3,242, within the top 15% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

No gather rate appears in Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's name. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The map on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is procedural, size 4,250, seed 936126738, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

To connect: start Rust, press F1, enter client.connect 99.249.143.10:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/kUeYFZ5HTa.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players Slots: 400.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.