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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,685online PAX46,119playing OCC3,120with players WIPED 3H121
COMCommunity traffic
Callsign

JNO7803=

Jon Server

Online 99.243.7.211:28015 checked 8m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#7,803top 35%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 12

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:51 UTC8d ago 1 – running 0
Sun 18 Oct, 10:47 UTC9d ago 1 – 1.5 days 0
Fri 2 Oct, 10:05 UTC25d ago 1 halved by day 12 16 days 1
Wed 30 Sep, 16:31 UTC27d ago 1 – 1.7 days 0
Mon 28 Sep, 22:41 UTC29d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 524 on average Rusty Moose |EU Mondays|
    Players 320/350
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 334 on average Rustoria.co - EU Main
    Players 21/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 331 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 139/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 53/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 56/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Jon Server?

These Rust Tracker lists carry Jon Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Jon Server?

Listed for the server browser to read, Jon Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Jon Server on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 12 where it did not hold.

On what schedule does Jon Server wipe?

Irregular wipe times at Jon Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 8 days 2 hours.

Server Details

What is the uptime on Jon Server, and is it online?

Right now Jon Server is online. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 28 September 2026.

Which Rust build is Jon Server running?

Rust network protocol 2635 and build 168909 on Linux is what Jon Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Jon Server sit?

Region: none published by Jon Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 99.243.7.211:28015.

Player Count

How many players are on Jon Server right now?

Slots 10; players on board 0: that is Jon Server now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 1 players.

What rank does Jon Server carry among Rust servers?

Seven-day player hours put Jon Server at #7,803, within the top 35% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Jon Server?

Nothing in Jon Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

What map is Jon Server on?

Procedural map on Jon Server, made by the game.

Connect

How do you get onto Jon Server?

To connect: start Rust, press F1, enter client.connect 99.243.7.211:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.