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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,748online PAX63,000playing OCC3,404with players WIPED 3H200
MODModded traffic
Callsign

CDN15490

Cdn Procedural PVE 10X

Offline 99.199.82.20:20840 checked 39d ago

10x moddedoxidepve
Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 54 on average [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
    Players 39/100
  2. 02MOD
    Callsign RST017NA · groups of 15+ · 10x · biweekly · 45 on average [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
    Players 12/100
  3. 03MOD
    Callsign LTM016SA · groups of 15+ · 10x · biweekly · 26 on average [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
    Players 6/100
  4. 04MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 19 on average [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
    Players 21/100
  5. 05MOD
    Callsign LTM017SA · groups of 8+ · 10x · biweekly · 10 on average [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|
    Players 4/100
  6. 06MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 9 on average [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
    Players 4/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Cdn Procedural PVE 10X?

On Rust Tracker, Cdn Procedural PVE 10X sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on Cdn Procedural PVE 10X?

Listed for the server browser to read, Cdn Procedural PVE 10X publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Cdn Procedural PVE 10X wipe?

Too few wipes on record for Cdn Procedural PVE 10X to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 55 days 10 hours.

Location and Status

How reliable is Cdn Procedural PVE 10X, and is it online now?

Tracking shows Cdn Procedural PVE 10X offline as of now, last seen 39 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Cdn Procedural PVE 10X running?

Rust network protocol 2633 and build 164530 is the build on Cdn Procedural PVE 10X; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Cdn Procedural PVE 10X in?

Nothing on region from Cdn Procedural PVE 10X; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 99.199.82.20:20840.

Player Count

Is Cdn Procedural PVE 10X busy?

Offline: Cdn Procedural PVE 10X, last seen 39 days 10 hours ago.

How does Cdn Procedural PVE 10X compare in the rankings?

Top 70% of all ranked servers, and #15,490 on seven-day player hours: Cdn Procedural PVE 10X.

Map and Rules

Which settings and rules are confirmed on Cdn Procedural PVE 10X?

10x gather is what Cdn Procedural PVE 10X runs, going by its name. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Cdn Procedural PVE 10X on?

The map on Cdn Procedural PVE 10X is procedural, size 4,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Cdn Procedural PVE 10X?

Open the console in Rust with F1 after starting the game, then type client.connect 99.199.82.20:20840. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.