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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,693online PAX37,607playing OCC2,934with players WIPED 3H91
MODModded traffic
Callsign

PRV8086

My Private PvE Server

Offline 99.145.172.27:28015 checked 23h ago

vanillamoddedoxidepve
Clearance · join
Players now 1/ 10 10% full
7-day average0peak 1
Rank#8,086top 36%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75103:0004:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 249 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 300/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 240 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 107/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 104 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 175/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 36/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 55/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 8/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Private PvE Server?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include My Private PvE Server. These filters surface it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Private PvE Server?

The game's server browser reads these tags from My Private PvE Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does My Private PvE Server wipe?

My Private PvE Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 3 days 11 hours since this world was made.

Server Details

How reliable is My Private PvE Server, and is it online now?

Offline: My Private PvE Server confirmed offline, last seen 23 hours ago. Uptime stood at 19% for the last 3 full days, 14 of 72 hours online. Rust Tracker logged it first on 25 October 2026.

What Rust version is My Private PvE Server on?

Rust network protocol 2635 and build 168909 is the build on My Private PvE Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does My Private PvE Server sit?

Nothing on region from My Private PvE Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 99.145.172.27:28015.

Population

How many players are on My Private PvE Server right now?

Last seen 23 hours ago; My Private PvE Server is offline at present. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 1 players.

Where does My Private PvE Server sit in the server rankings?

On player hours over seven days, My Private PvE Server ranks #8,086, inside the top 36% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Private PvE Server?

Nothing in My Private PvE Server's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on My Private PvE Server?

A procedural map runs on My Private PvE Server, generated by the game.

How to Join

How do you get onto My Private PvE Server?

Open the console in Rust with F1 after starting the game, then type client.connect 99.145.172.27:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.