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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,698online PAX53,885playing OCC3,236with players WIPED 3H139
MODModded traffic
Callsign

MDD15472

Mudds PvE Rust Server

Offline 99.106.112.153:28015 checked 36d ago

moddedcarbonpve
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,472top 67%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 110/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 242 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 148/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 106 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 33/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 61/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 27/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 40/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Mudds PvE Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, Mudds PvE Rust Server sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Mudds PvE Rust Server is listed under?

Listed for the server browser to read, Mudds PvE Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Mudds PvE Rust Server wipe?

Mudds PvE Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 54 days 15 hours.

Location and Status

What is the uptime on Mudds PvE Rust Server, and is it online?

Offline: Mudds PvE Rust Server confirmed offline, last seen 36 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Mudds PvE Rust Server?

Rust network protocol 2633 and build 164530 on Windows is what Mudds PvE Rust Server runs. Steam updates it for you; your game must share the protocol to join.

What location is Mudds PvE Rust Server hosted in?

No region is published by Mudds PvE Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 99.106.112.153:28015.

Player Count

How many players are on Mudds PvE Rust Server right now?

Offline now for Mudds PvE Rust Server, last seen 36 days 20 hours ago.

How does Mudds PvE Rust Server compare in the rankings?

Seven-day player hours put Mudds PvE Rust Server at #15,472, within the top 67% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Mudds PvE Rust Server?

Nothing in Mudds PvE Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on Mudds PvE Rust Server?

Generated by the game: the procedural map on Mudds PvE Rust Server.

How to Join

What is the way to join Mudds PvE Rust Server?

To connect: start Rust, press F1, enter client.connect 99.106.112.153:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.