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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

MDD7351=

Mudd's Rust Prod PVE Server

Offline 99.106.112.153:28015 checked 14h ago

moddedcarbonpve
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#7,351top 33%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75118:0000:0007:0013:0021:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 319/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 65/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 43/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 39/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Mudd's Rust Prod PVE Server?

These Rust Tracker lists carry Mudd's Rust Prod PVE Server: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Mudd's Rust Prod PVE Server is listed under?

These tags are published by Mudd's Rust Prod PVE Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Mudd's Rust Prod PVE Server?

The record holds too few of Mudd's Rust Prod PVE Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 22 days 16 hours.

Location and Status

How reliable is Mudd's Rust Prod PVE Server, and is it online now?

Offline: Mudd's Rust Prod PVE Server confirmed offline, last seen 14 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 7 October 2026.

What Rust version is Mudd's Rust Prod PVE Server on?

Rust network protocol 2635 and build 168909 is the build on Mudd's Rust Prod PVE Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Mudd's Rust Prod PVE Server sit?

Region: none published by Mudd's Rust Prod PVE Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 99.106.112.153:28015.

Population

Is Mudd's Rust Prod PVE Server busy?

Last seen 14 hours ago; Mudd's Rust Prod PVE Server is offline at present. Over seven days: average 0, peak 1 players. At 00:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does Mudd's Rust Prod PVE Server carry among Rust servers?

Seven-day player hours put Mudd's Rust Prod PVE Server at #7,351, within the top 33% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Mudd's Rust Prod PVE Server?

Nothing in Mudd's Rust Prod PVE Server's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Mudd's Rust Prod PVE Server?

Procedural map on Mudd's Rust Prod PVE Server, made by the game.

How to Join

What is the way to join Mudd's Rust Prod PVE Server?

To connect: start Rust, press F1, enter client.connect 99.106.112.153:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.