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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,737online PAX52,840playing OCC3,354with players WIPED 3H124
COMCommunity traffic
Callsign

NMA15310

<SERVER_NAME>

Offline 98.97.14.195:28015 checked 9d ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,310top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 323/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 201/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 26/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 56/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 72/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does <SERVER_NAME> appear in Rust Tracker lists and filters?

On Rust Tracker, <SERVER_NAME> sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that <SERVER_NAME> is listed under?

The game's server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does <SERVER_NAME> wipe?

The record holds too few of <SERVER_NAME>'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 27 days since this world was made.

Location and Status

What is the uptime on <SERVER_NAME>, and is it online?

Offline: <SERVER_NAME> confirmed offline, last seen 9 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 18 October 2026.

Which Rust version is confirmed on <SERVER_NAME>?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. The same protocol is required to join, and Steam updates it for you.

Where does <SERVER_NAME> sit?

Nothing on region from <SERVER_NAME>; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 98.97.14.195:28015.

Player Count

What is the player count on <SERVER_NAME>?

Offline: <SERVER_NAME>, last seen 9 days 14 hours ago.

What rank does <SERVER_NAME> carry among Rust servers?

Seven-day player hours put <SERVER_NAME> at #15,310, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on <SERVER_NAME>?

The name of <SERVER_NAME> carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is <SERVER_NAME> on?

A procedural map runs on <SERVER_NAME>, generated by the game.

Connect

What is the way to join <SERVER_NAME>?

Open the console in Rust with F1 after starting the game, then type client.connect 98.97.14.195:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.