NMG15050
nmg-cycle
Offline 98.80.70.141:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 569/700
-
02COMPlayers 33/250
-
03COMPlayers 72/250
-
04COMPlayers 296/400
-
05COMPlayers 125/200
-
06COMPlayers 120/225
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry nmg-cycle?
These Rust Tracker lists carry nmg-cycle: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that nmg-cycle is listed under?
These tags are published by nmg-cycle for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs162589 (Build): The game build is 162589; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does nmg-cycle wipe?
Too few wipes on record for nmg-cycle to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 43 days 12 hours.
Server Details
How reliable is nmg-cycle, and is it online now?
Tracking shows nmg-cycle offline as of now, last seen 43 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 14 September 2026.
Which Rust version is confirmed on nmg-cycle?
Rust network protocol 2633 and build 162589 is the build on nmg-cycle; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Which location is nmg-cycle in?
No region is published by nmg-cycle. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 98.80.70.141:28015.
Population
Is nmg-cycle busy?
Offline: nmg-cycle, last seen 43 days 12 hours ago.
What rank does nmg-cycle carry among Rust servers?
Top – of all ranked servers, and #15,050 on seven-day player hours: nmg-cycle.
Settings
Which settings and rules are confirmed on nmg-cycle?
The name of nmg-cycle carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is nmg-cycle on?
Procedural map on nmg-cycle, made by the game.
Connect
How do you get onto nmg-cycle?
Open the console in Rust with F1 after starting the game, then type client.connect 98.80.70.141:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs162589,ts8
Game
gmrust
mp1
ts8
v2633
cs162589
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.