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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,904online PAX91,721playing OCC4,063with players WIPED 3H163
COMCommunity traffic
Callsign

BRL15388=

Bearlandia

Online 98.167.43.238:28015 checked 13m ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,388top 70%
Last wipe71d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 504 on average Rusty Moose |EU Mondays|
    Players 774/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 47/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 134/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 446/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 261/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 199/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Bearlandia?

On Rust Tracker, Bearlandia sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Bearlandia?

These tags are published by Bearlandia for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): This server runs game build 160556; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Bearlandia?

Too few wipes on record for Bearlandia to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 71 days 14 hours.

Server Details

What is the uptime on Bearlandia, and is it online?

Right now Bearlandia is online. The uptime it reports puts the last restart about 14 days 11 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is Bearlandia on?

Rust network protocol 2632 and build 160556 is the build on Bearlandia; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Bearlandia holding performance?

For the last 48 hours it averaged 175 server fps; the floor was 98. Buildings, deployables and the rest of the world took it to a maximum of 121,196 entities. Memory peaked at 6,488 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Bearlandia sit?

Region: none published by Bearlandia. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 98.167.43.238:28015.

Population

How many players are on Bearlandia right now?

Bearlandia shows 0 players at this time. Seven-day average for this server: 0 players.

Where does Bearlandia sit in the server rankings?

Top 70% of all ranked servers, and #15,388 on seven-day player hours: Bearlandia.

Map and Rules

Which settings and rules are confirmed on Bearlandia?

Nothing in Bearlandia's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Bearlandia?

A procedural map of size 4,500 runs on Bearlandia, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Bearlandia?

Open the console in Rust with F1 after starting the game, then type client.connect 98.167.43.238:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Default team size: 8.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build This server runs game build 160556.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.