Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,841online PAX73,926playing OCC3,704with players WIPED 3H221
MODModded traffic
Callsign

LNG1907=

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly

Online 98.142.11.17:25565 checked 20m ago

2x moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average3peak 10
Rank#1,907top 9%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
02.557.51014:0022:0006:0020:0004:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0022:0006:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:10 UTC15d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 828 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 813/900
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 611 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 428/500
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 375 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 123/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 354 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 194/205
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 333 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 1,044/1110
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 316 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 175/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is listed under?

These tags are published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly when wipe day lands?

At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 43 hours after it.

On what schedule does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe?

Too few wipes on record for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 15 days 7 hours since this world was made.

Location and Status

What is the uptime on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, and is it online?

Right now The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is online. The uptime it reports puts the last restart about 15 hours ago. 96% uptime over the last 7 full days, with 162 of 168 hours up. First contact for Rust Tracker: 14 October 2026.

What Rust version is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on?

Rust network protocol 2635 and build 168909 is the build on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?

Average server fps over the last 48 hours: 139, with a low of 95. Maximum entities carried: 115,812, from buildings and deployables to everything else. Peak memory use: 3,540 MB. A climbing entity count and low fps are what register as lag for players.

What location is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hosted in?

Region: none published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 98.142.11.17:25565.

Population

Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly busy?

Slots 100; players on board 1: that is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly now. Seven-day average 3 players; peak 10. Busiest window in 48 hours: 21:00 UTC, 8 players on average.

What rank does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly carry among Rust servers?

On player hours over seven days, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly ranks #1,907, inside the top 9% of all ranked servers.

Settings

Which settings and rules are confirmed on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The name says it: The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs 2x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is procedural, size 4,000, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

What is the way to join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Open the console in Rust with F1 after starting the game, then type client.connect 98.142.11.17:25565. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.