MNA9441=
[PVE] Man VS Wild
Online NA 97.102.153.245:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:30 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 40/200
-
02MODPlayers 32/200
-
03MODPlayers 23/100
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04MODPlayers 32/100
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05MODPlayers 15/150
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06MODPlayers 5/420
Quick answers
From the figures on this page.
Tags
Where does [PVE] Man VS Wild appear in Rust Tracker lists and filters?
PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [PVE] Man VS Wild. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [PVE] Man VS Wild?
These tags are published by [PVE] Man VS Wild for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on [PVE] Man VS Wild on wipe day?
At their busiest, recent wipes averaged 2 players. 29 hours after the latest wipe, the crowd peaked.
When does [PVE] Man VS Wild wipe?
Once a month is the wipe rate at [PVE] Man VS Wild, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours since this world was made. Its tags carry a monthly wipe schedule.
Server Details
Is [PVE] Man VS Wild up, and how does its uptime hold?
Tracking shows [PVE] Man VS Wild online as of now. About 9 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 7 October 2026.
Which Rust version is confirmed on [PVE] Man VS Wild?
Rust network protocol 2635 and build 168909 on Windows is what [PVE] Man VS Wild runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on [PVE] Man VS Wild?
For the last 48 hours it averaged 50 server fps; the floor was 34. Peak entity count: 120,975, covering buildings, deployables and all else in the world. Memory peaked at 4,067 MB. A climbing entity count and low fps are what register as lag for players.
Which location is [PVE] Man VS Wild in?
The NA tag places [PVE] Man VS Wild in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 97.102.153.245:28015.
Population
What is the player count on [PVE] Man VS Wild?
[PVE] Man VS Wild is at 0 players, capacity 50. Seven-day average 0 players; peak 2.
Where does [PVE] Man VS Wild sit in the server rankings?
Top 43% of all ranked servers and #1,252 in North America: [PVE] Man VS Wild ranks #9,441 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on [PVE] Man VS Wild?
No gather rate appears in [PVE] Man VS Wild's name. The group limit is 10 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on [PVE] Man VS Wild?
The map on [PVE] Man VS Wild is procedural, size 4,500, seed 23133243, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto [PVE] Man VS Wild?
To connect: start Rust, press F1, enter client.connect 97.102.153.245:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.paypal.com/paypalme/ManVsWild.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.