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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,844online PAX90,018playing OCC3,736with players WIPED 3H420
COMCommunity traffic
Callsign

CDX627

Codex Heap Crash Current Recheck

Offline 96.55.62.126:59626 checked 46d ago

Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 215/275
  2. 02COM
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    Players 286/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 766/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 46/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 873/950
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 242 on average Rustoria.co - EU East Medium
    Players 704/800
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Codex Heap Crash Current Recheck?

Community servers, no tags — the Rust Tracker lists that include Codex Heap Crash Current Recheck. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Codex Heap Crash Current Recheck?

These tags are published by Codex Heap Crash Current Recheck for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163696 (Build): Build: 163696; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Codex Heap Crash Current Recheck?

Codex Heap Crash Current Recheck's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 46 days 9 hours since this world was made.

Server Details

What is the uptime on Codex Heap Crash Current Recheck, and is it online?

Offline now, Codex Heap Crash Current Recheck was last seen 46 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Codex Heap Crash Current Recheck?

Rust network protocol 2633 and build 163696 on Windows is what Codex Heap Crash Current Recheck runs. Steam updates it for you; your game must share the protocol to join.

What location is Codex Heap Crash Current Recheck hosted in?

Nothing on region from Codex Heap Crash Current Recheck; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 96.55.62.126:59626.

Player Count

How many players are on Codex Heap Crash Current Recheck right now?

Last seen 46 days 9 hours ago; Codex Heap Crash Current Recheck is offline at present.

Map and Rules

Which settings and rules are confirmed on Codex Heap Crash Current Recheck?

No gather rate appears in Codex Heap Crash Current Recheck's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is Codex Heap Crash Current Recheck on?

A procedural map runs on Codex Heap Crash Current Recheck, generated by the game.

How to Join

What is the way to join Codex Heap Crash Current Recheck?

Open the console in Rust with F1 after starting the game, then type client.connect 96.55.62.126:59626. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163696
Build Build: 163696.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.