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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,866online PAX102,609playing OCC3,946with players WIPED 3H551
COMCommunity traffic
Callsign

NOS13779

NO-SHO2

Offline 96.39.213.36:28015 checked 22d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,779top 62%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:21 UTC23d ago 1 – running 1
Fri 2 Oct, 23:56 UTC26d ago 1 – 3.8 days 1
Thu 1 Oct, 18:10 UTC FW28d ago 1 – 1.2 days 1
Fri 18 Sep, 14:56 UTC41d ago 1 held half 13.1 days 0
Thu 17 Sep, 19:38 UTC42d ago 1 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NO-SHO2 appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include NO-SHO2. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that NO-SHO2 is listed under?

These tags are published by NO-SHO2 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on NO-SHO2 on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does NO-SHO2 wipe?

Wipe times at NO-SHO2 are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 23 days since this world was made.

Server Details

What is the uptime on NO-SHO2, and is it online?

Offline: NO-SHO2 confirmed offline, last seen 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 September 2026.

Which Rust build is NO-SHO2 running?

Rust network protocol 2634 and build 166652 is the build on NO-SHO2; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is NO-SHO2 hosted in?

No region is published by NO-SHO2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 96.39.213.36:28015.

Population

What is the player count on NO-SHO2?

Last seen 22 days 23 hours ago; NO-SHO2 is offline at present.

Where does NO-SHO2 sit in the server rankings?

Seven-day player hours put NO-SHO2 at #13,779, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on NO-SHO2?

The name of NO-SHO2 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for NO-SHO2?

Procedural map on NO-SHO2, made by the game.

How to Join

Which steps join NO-SHO2?

To connect: start Rust, press F1, enter client.connect 96.39.213.36:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.