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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,774online PAX63,914playing OCC3,541with players WIPED 3H131
MODModded traffic
Callsign

PRV4266

Private 2x Trio

Offline 96.234.16.95:28015 checked 20h ago

2x moddedoxide
Clearance · join
Players now 0/ 3 0% full
7-day average1peak 2
Rank#4,266top 19%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75123:0000:0001:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

025507510023:0000:0001:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 590/650
  2. 02MOD
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    Players 404/425
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 343 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 220/250
  4. 04MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 322 on average Magic Rust #18 — Vanilla 2x | Pyccкий
    Players 14/100
  5. 05MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 319 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 213/230
  6. 06MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 294 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 94/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Private 2x Trio appear in Rust Tracker lists and filters?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Private 2x Trio. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which tags does Private 2x Trio carry, and what do they mean?

The game's server browser reads these tags from Private 2x Trio: gmrust (Game mode): Standard survival mode for Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Private 2x Trio?

Private 2x Trio's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 21 hours.

Location and Status

Is Private 2x Trio up, and how does its uptime hold?

Offline: Private 2x Trio confirmed offline, last seen 20 hours ago. About 2 hours ago it restarted last, based on reported uptime. 46% uptime over the last 4 full days, with 44 of 96 hours up. Rust Tracker logged it first on 22 October 2026.

Which Rust version is confirmed on Private 2x Trio?

Confirmed for Private 2x Trio: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Private 2x Trio run?

Server fps held an average of 80 across the last 48 hours, never below 72. Buildings, deployables and the rest of the world took it to a maximum of 128,746 entities. Memory peaked at 3,464 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Private 2x Trio sit?

No region is published by Private 2x Trio. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 96.234.16.95:28015.

Population

How many players are on Private 2x Trio right now?

Offline: Private 2x Trio, last seen 20 hours ago. Peak of 2 in the last seven days, average 1 players. Busiest window in 48 hours: 23:00 UTC, 1 players on average.

How does Private 2x Trio compare in the rankings?

On player hours over seven days, Private 2x Trio ranks #4,266, inside the top 19% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Private 2x Trio?

2x gather is what Private 2x Trio runs, going by its name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Private 2x Trio on?

Generated by the game from seed 703596067, the procedural map on Private 2x Trio measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Private 2x Trio?

Open the console in Rust with F1 after starting the game, then type client.connect 96.234.16.95:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp3
Max players Slots: 3.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.