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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,784online PAX82,844playing OCC3,818with players WIPED 3H157
COMCommunity traffic
Callsign

KRS15958

Kirusha's Private Test

Offline 95.72.7.133:28015 checked 25d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,958top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 700/725
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 437/500
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 305 on average Rustoria.co - EU Main
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 305 on average Rusty Moose |EU Main|
    Players 52/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 267 on average Rustafied.com - EU Friday
    Players 153/175
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 263 on average Rustoria.co - EU East Medium
    Players 209/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Kirusha's Private Test?

Community servers, no tags — the Rust Tracker lists that include Kirusha's Private Test. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Kirusha's Private Test is listed under?

Listed for the server browser to read, Kirusha's Private Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Kirusha's Private Test?

The record holds too few of Kirusha's Private Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 25 days 14 hours.

Location and Status

How reliable is Kirusha's Private Test, and is it online now?

Offline: Kirusha's Private Test confirmed offline, last seen 25 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 3 October 2026.

Which Rust build is Kirusha's Private Test running?

Confirmed for Kirusha's Private Test: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Kirusha's Private Test sit?

Nothing on region from Kirusha's Private Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.72.7.133:28015.

Player Count

How many players are on Kirusha's Private Test right now?

Offline now for Kirusha's Private Test, last seen 25 days 14 hours ago.

How does Kirusha's Private Test compare in the rankings?

Top 70% of all ranked servers, and #15,958 on seven-day player hours: Kirusha's Private Test.

Map and Rules

Which settings and rules are confirmed on Kirusha's Private Test?

No gather rate appears in Kirusha's Private Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Kirusha's Private Test?

Generated by the game: the procedural map on Kirusha's Private Test.

Connect

How do you get onto Kirusha's Private Test?

To connect: start Rust, press F1, enter client.connect 95.72.7.133:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.