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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H133
COMCommunity traffic
Callsign

SSR7082

s2

Offline 95.70.185.216:28015 checked 8h ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#7,082top 32%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75113:0012:0013:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:55 UTC11d ago 1 – running 0
Sun 4 Oct, 01:48 UTC24d ago 1 halved by day 4 13.2 days 0
Sat 3 Oct, 16:28 UTC25d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 395/500
  2. 02COM
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    Players 246/300
  3. 03COM
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    Players 42/250
  4. 04COM
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    Players 31/250
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show s2?

Community servers, no tags — the Rust Tracker lists that include s2. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does s2 carry, and what do they mean?

These tags are published by s2 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on s2 when wipe day lands?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 4 where it did not hold.

On what schedule does s2 wipe?

No next wipe to predict for s2, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 11 days 16 hours since this world was made.

Server Details

Is s2 up, and how does its uptime hold?

Offline now, s2 was last seen 8 hours ago. 10% uptime over the last 7 full days, with 16 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is s2 on?

Rust network protocol 2635 and build 168909 on Linux is what s2 runs. To join, your game must be on the same protocol; Steam handles the update.

Where does s2 sit?

Nothing on region from s2; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.70.185.216:28015.

Player Count

How many players are on s2 right now?

Offline now for s2, last seen 8 hours ago. Peak of 1 in the last seven days, average 1 players. At 12:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does s2 sit in the server rankings?

Seven-day player hours put s2 at #7,082, within the top 32% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on s2?

The name of s2 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is confirmed for s2?

Procedural map on s2, made by the game.

How to Join

How do you get onto s2?

To connect: start Rust, press F1, enter client.connect 95.70.185.216:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.