Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,657online PAX32,896playing OCC2,828with players WIPED 3H79
VANVanilla traffic
Callsign

BKV2813=

[UA] Bukovyna Classic

Online 95.67.125.216:28020 checked 11m ago

vanilla
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 6
Rank#2,813top 13%
Last wipe5d agono schedule published
Next wipe1d 6hFri 30 Oct, 10:51 UTC
Track history

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Friday 30 October, 10:51 UTC, in 1d 6h.

Every 6 days 23 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 2.5

Coming wipes

  1. 1d 6hFri 30 Oct, 10:51 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 5hFri 6 Nov, 09:42 UTC
  4. 15d 4hFri 13 Nov, 08:33 UTC
  5. 22d 3hFri 20 Nov, 07:24 UTC
  6. 29d 2hFri 27 Nov, 06:15 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 0hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC5d ago 6 – running 0
Fri 16 Oct, 11:11 UTC12d ago 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC19d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC26d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC33d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC39d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 549 on average Rusty Moose |EU Mondays|
    Players 152/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 116/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 13/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 284 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 28/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [UA] Bukovyna Classic?

On Rust Tracker, [UA] Bukovyna Classic sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that [UA] Bukovyna Classic is listed under?

These tags are published by [UA] Bukovyna Classic for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [UA] Bukovyna Classic when wipe day lands?

At their busiest, recent wipes averaged 8 players. 34 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 60% of its recent wipes. By day 2.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [UA] Bukovyna Classic?

About every 7 days is the recent wipe interval at [UA] Bukovyna Classic. Due on Friday 30 October at 10:51 UTC: its next wipe. Its world went live 5 days 16 hours.

Server Details

Is [UA] Bukovyna Classic up, and how does its uptime hold?

Tracking shows [UA] Bukovyna Classic online as of now. About 2 days 2 hours ago it restarted last, based on reported uptime. 96% uptime over the last 7 full days, with 161 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [UA] Bukovyna Classic running?

Rust network protocol 2635 and build 168909 is the build on [UA] Bukovyna Classic; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is [UA] Bukovyna Classic holding performance?

Average server fps over the last 48 hours: 31, with a low of 20. Maximum entities carried: 111,355, from buildings and deployables to everything else. Peak memory use: 3,701 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [UA] Bukovyna Classic sit?

No region is published by [UA] Bukovyna Classic. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.67.125.216:28020.

Player Count

How many players are on [UA] Bukovyna Classic right now?

Tracking [UA] Bukovyna Classic: 0 of 100 slots filled. Over seven days: average 1, peak 6 players. At 19:00 UTC it drew its highest average of the last 48 hours: 3 players.

Where does [UA] Bukovyna Classic sit in the server rankings?

On player hours over seven days, [UA] Bukovyna Classic ranks #2,813, inside the top 13% of all ranked servers.

Settings

Which settings and rules are confirmed on [UA] Bukovyna Classic?

Nothing in [UA] Bukovyna Classic's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on [UA] Bukovyna Classic?

Generated by the game from seed 1844, the procedural map on [UA] Bukovyna Classic measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto [UA] Bukovyna Classic?

Open the console in Rust with F1 after starting the game, then type client.connect 95.67.125.216:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/Wxfup8TNu2.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.