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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,783online PAX79,224playing OCC3,708with players WIPED 3H152
MODModded traffic
Callsign

GRN6024=

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++

Online 95.65.49.211:28016 checked 13m ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 2
Rank#6,024top 27%
Last wipe12d agoweekly schedule
Next wipe8d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5215:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 15d 4hThu 12 Nov, 18:33 UTC
  3. 36d 4hThu 3 Dec, 19:00 UTCFW
  4. 43d 4hThu 10 Dec, 18:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:33 UTC12d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW26d ago 2 halved by day 5 14 days 0
Thu 17 Sep, 18:16 UTC40d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 129/100
  2. 02MOD
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    Players 183/225
  3. 03MOD
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    Players 19/200
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
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  5. 05MOD
    Callsign WLL015EU · groups of 8+ · weekly · 25 on average [EU] Willjum's Solo Only | Thursday Wipes
    Players 11/175
  6. 06MOD
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    Players 33/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++: Beginner Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the tags mean that [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is listed under?

Listed for the server browser to read, [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 40 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 4 where it did not hold.

On what schedule does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ wipe?

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs on a every 4 weeks on Thursday at 18:33 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 12 days 19 hours. Its tags carry a weekly wipe schedule.

Server Details

Is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ up, and how does its uptime hold?

Tracking shows [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ online as of now. By its own uptime figure, the last restart was roughly 28 hours ago. Uptime stood at 99% for the last 7 full days, 166 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Rust network protocol 2635 and build 168909 is the build on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ run?

Server fps held an average of 122 across the last 48 hours, never below 96. Maximum entities carried: 120,324, from buildings and deployables to everything else. Memory peaked at 5,371 MB. A climbing entity count and low fps are what register as lag for players.

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit?

Region: none published by [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.65.49.211:28016.

Population

How many players are on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ right now?

Slots 150; players on board 0: that is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

What rank does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ carry among Rust servers?

Seven-day player hours put [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ at #6,024, within the top 27% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Nothing in [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Generated by the game from seed 725511, the procedural map on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

To connect: start Rust, press F1, enter client.connect 95.65.49.211:28016 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/ej6VTh8e4f.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.