MJS15339
Majestat Development Server #2
Offline EU 95.50.97.86:28915 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 135/100
-
02MODPlayers 40/225
-
03MODPlayers 34/700
-
04MODPlayers 7/200
-
05MODPlayers 5/1000
-
06MODPlayers 74/700
Quick answers
From the figures on this page.
Tags
Where does Majestat Development Server #2 appear in Rust Tracker lists and filters?
EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Majestat Development Server #2. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Majestat Development Server #2 carry, and what do they mean?
These tags are published by Majestat Development Server #2 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Majestat Development Server #2?
Majestat Development Server #2's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 17 days 15 hours since this world was made.
Server Details
How reliable is Majestat Development Server #2, and is it online now?
Tracking shows Majestat Development Server #2 offline as of now, last seen 7 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 12 October 2026.
Which Rust version is confirmed on Majestat Development Server #2?
Confirmed for Majestat Development Server #2: Rust network protocol 2634 and build 167398, Linux. The same protocol is required to join, and Steam updates it for you.
What location is Majestat Development Server #2 hosted in?
Listed in Europe under EU: that is Majestat Development Server #2 by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 95.50.97.86:28915.
Population
Is Majestat Development Server #2 busy?
Offline: Majestat Development Server #2, last seen 7 days 2 hours ago.
What rank does Majestat Development Server #2 carry among Rust servers?
Top 69% of all ranked servers and #2,570 in Europe: Majestat Development Server #2 ranks #15,339 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on Majestat Development Server #2?
The name of Majestat Development Server #2 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
Which map is loaded on Majestat Development Server #2?
A procedural map runs on Majestat Development Server #2, generated by the game.
How to Join
Which steps join Majestat Development Server #2?
Open the console in Rust with F1 after starting the game, then type client.connect 95.50.97.86:28915. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp4
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.