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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,595online PAX33,948playing OCC2,868with players WIPED 3H70
COMCommunity traffic
Callsign

SRV14545

ServerName

Offline 95.26.186.205:28015 checked 30d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,545top 61%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 12:45 UTC30d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 533 on average Rusty Moose |EU Mondays|
    Players 241/275
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 325 on average Rustoria.co - EU Main
    Players 20/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 323 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 162/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 65/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 36/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show ServerName?

Community servers, no tags — the Rust Tracker lists that include ServerName. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

These tags are published by ServerName for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on ServerName on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does ServerName wipe?

ServerName's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 30 days 17 hours.

Location and Status

What is the uptime on ServerName, and is it online?

Tracking shows ServerName offline as of now, last seen 30 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 27 September 2026.

Which Rust build is ServerName running?

Confirmed for ServerName: Rust network protocol 2633 and build 165217, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is ServerName in?

Nothing on region from ServerName; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 95.26.186.205:28015.

Player Count

What is the player count on ServerName?

Last seen 30 days 14 hours ago; ServerName is offline at present.

How does ServerName compare in the rankings?

Top 61% of all ranked servers, and #14,545 on seven-day player hours: ServerName.

Map and Rules

Which settings and rules are confirmed on ServerName?

The name of ServerName carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is ServerName on?

Generated by the game: the procedural map on ServerName.

Connect

Which steps join ServerName?

Open the console in Rust with F1 after starting the game, then type client.connect 95.26.186.205:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.