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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,872online PAX96,217playing OCC4,094with players WIPED 3H158
MODModded traffic
Callsign

TST6942=

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,942top 31% · #1986 in EU
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC12d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW25d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC26d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC27d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC35d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC41d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC42d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 132/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 186/225
  3. 03MOD
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  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Test server Neon Rust?

On Rust Tracker, Test server Neon Rust sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Test server Neon Rust is listed under?

Listed for the server browser to read, Test server Neon Rust publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Test server Neon Rust when wipe day lands?

At their busiest, recent wipes averaged 2 players. 9 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for Test server Neon Rust?

No next wipe to predict for Test server Neon Rust, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 12 days 8 hours.

Location and Status

Is Test server Neon Rust up, and how does its uptime hold?

Right now Test server Neon Rust is online. The uptime it reports puts the last restart about 3 days 21 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Test server Neon Rust running?

Rust network protocol 2635 and build 168909 on Linux is what Test server Neon Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Is Test server Neon Rust holding performance?

For the last 48 hours it averaged 30 server fps; the floor was 26. Peak entity count: 31,394, covering buildings, deployables and all else in the world. Memory peaked at 2,136 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Test server Neon Rust in?

The EU tag places Test server Neon Rust in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.217.192.152:20530.

Population

What is the player count on Test server Neon Rust?

Slots 50; players on board 0: that is Test server Neon Rust now. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 21:00 UTC, 2 players on average.

Where does Test server Neon Rust sit in the server rankings?

Top 31% of all ranked servers and #1,986 in Europe: Test server Neon Rust ranks #6,942 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Test server Neon Rust?

The name of Test server Neon Rust carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Test server Neon Rust on?

The map on Test server Neon Rust is procedural, size 2,500, seed 9302025, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Test server Neon Rust?

Open the console in Rust with F1 after starting the game, then type client.connect 95.217.192.152:20530. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://hosting.alkad.org/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.