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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,636online PAX31,247playing OCC2,768with players WIPED 3H72
MODModded traffic
Callsign

GDO3595=

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN

Online EU 95.217.119.207:30033 checked 10m ago

biweekly wipes moddedcarbon
Clearance · join
Players now 0/ 199 0% full
7-day average1peak 4
Rank#3,595top 16% · #1332 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hWed 11 Nov, 17:01 UTC
  3. 27d 11hWed 25 Nov, 17:01 UTC
  4. 35d 13hThu 3 Dec, 19:00 UTCFW
  5. 41d 11hWed 9 Dec, 17:01 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:01 UTC14d ago 4 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 2 halved by day 11 13 days 1
Thu 17 Sep, 13:54 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN appear in Rust Tracker lists and filters?

On Rust Tracker, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carry, and what do they mean?

These tags are published by UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp199 (Max players): 199 slots on this server; ts15 (Group limit): No team may exceed 15; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN on wipe day?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 11 where it did not hold.

Which wipe times are confirmed for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The prediction for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 12 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, and is it online now?

Right now UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is online. About 50 minutes ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

Rust network protocol 2635 and build 168909 on Linux is what UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run?

Average server fps over the last 48 hours: 60, with a low of 57. Peak entity count: 79,309, covering buildings, deployables and all else in the world. It drew as much as 3,552 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN sit?

The EU tag places UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.217.119.207:30033.

Player Count

Is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN busy?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is at 0 players, capacity 199. Over seven days: average 1, peak 4 players. Busiest window in 48 hours: 19:00 UTC, 2 players on average.

Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN sit in the server rankings?

Top 16% of all ranked servers and #1,332 in Europe: UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN ranks #3,595 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The name of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carries no gather rate. Up to 15 players per group. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The map on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is procedural, size 3,600, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

To connect: start Rust, press F1, enter client.connect 95.217.119.207:30033 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://goodlikeukraine.net.

Transponder codes

Server tags

What each one means.

Published as mp199,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp199
Max players 199 slots on this server.
ts15
Group limit No team may exceed 15.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.