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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
MODModded traffic
Callsign

CLS4253=

[PVE]Кемеровский|Classic|Русский|Мирный

Online 95.182.102.35:28015 checked 3h ago

moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 2
Rank#4,253top 19%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:22 UTC12d ago 3 – running 1
Fri 9 Oct, 11:15 UTC19d ago 2 held half 6.6 days 1
Thu 8 Oct, 09:55 UTC20d ago 2 – 1.1 days 0
Sun 4 Oct, 01:54 UTC24d ago 4 halved by day 2 4.3 days 1
Fri 2 Oct, 13:23 UTC26d ago 2 – 1.5 days 1
Fri 2 Oct, 00:18 UTC26d ago 2 – 0.5 days 0
Mon 28 Sep, 11:12 UTC30d ago 2 held half 3.5 days 1
Wed 23 Sep, 14:33 UTC35d ago 2 held half 4.9 days 1
Sat 19 Sep, 16:35 UTC39d ago 3 held half 3.9 days 1
Fri 18 Sep, 14:43 UTC40d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 19/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 74 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 453/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [PVE]Кемеровский|Classic|Русский|Мирный appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [PVE]Кемеровский|Classic|Русский|Мирный: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that [PVE]Кемеровский|Classic|Русский|Мирный is listed under?

These tags are published by [PVE]Кемеровский|Classic|Русский|Мирный for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [PVE]Кемеровский|Classic|Русский|Мирный on wipe day?

At their busiest, recent wipes averaged 2 players. 24 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 2 where it did not hold.

When does [PVE]Кемеровский|Classic|Русский|Мирный wipe?

Irregular wipe times at [PVE]Кемеровский|Classic|Русский|Мирный: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 18 hours.

Location and Status

Is [PVE]Кемеровский|Classic|Русский|Мирный up, and how does its uptime hold?

Tracking shows [PVE]Кемеровский|Classic|Русский|Мирный online as of now. The uptime it reports puts the last restart about 13 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [PVE]Кемеровский|Classic|Русский|Мирный running?

Confirmed for [PVE]Кемеровский|Classic|Русский|Мирный: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [PVE]Кемеровский|Classic|Русский|Мирный run?

For the last 48 hours it averaged 45 server fps; the floor was 20. Maximum entities carried: 133,213, from buildings and deployables to everything else. Memory peaked at 4,525 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [PVE]Кемеровский|Classic|Русский|Мирный hosted in?

The name of [PVE]Кемеровский|Classic|Русский|Мирный points to Europe, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.182.102.35:28015.

Population

Is [PVE]Кемеровский|Classic|Русский|Мирный busy?

Slots 200; players on board 0: that is [PVE]Кемеровский|Classic|Русский|Мирный now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 2 players.

How does [PVE]Кемеровский|Classic|Русский|Мирный compare in the rankings?

Top 19% of all ranked servers, and #4,253 on seven-day player hours: [PVE]Кемеровский|Classic|Русский|Мирный.

Map and Rules

Which settings and rules are confirmed on [PVE]Кемеровский|Classic|Русский|Мирный?

No gather rate appears in [PVE]Кемеровский|Classic|Русский|Мирный's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for [PVE]Кемеровский|Classic|Русский|Мирный?

Generated by the game from seed 423150816, the procedural map on [PVE]Кемеровский|Classic|Русский|Мирный measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [PVE]Кемеровский|Classic|Русский|Мирный?

To connect: start Rust, press F1, enter client.connect 95.182.102.35:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.