TST13305
Test
Offline 95.179.39.212:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 282/325
-
02COMPlayers 373/425
-
03COMPlayers 919/1000
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04COMPlayers 48/100
-
05COMPlayers 972/1000
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06COMPlayers 780/800
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test?
On Rust Tracker, Test sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Test?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 41 days 7 hours.
Location and Status
Is Test up, and how does its uptime hold?
Offline: Test confirmed offline, last seen 40 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 September 2026.
Which Rust version is confirmed on Test?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test in?
No region is published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.179.39.212:28015.
Player Count
Is Test busy?
Offline now for Test, last seen 40 days 21 hours ago.
Where does Test sit in the server rankings?
Seven-day player hours put Test at #13,305, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Test?
Procedural map on Test, made by the game.
Connect
What is the way to join Test?
To connect: start Rust, press F1, enter client.connect 95.179.39.212:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.