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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,623online PAX45,630playing OCC3,138with players WIPED 3H94
MODModded traffic
Callsign

RZA14354=

FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+

Online 95.170.30.68:27015 checked 8m ago

20x weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,354top 65%
Last wipe25d agoweekly schedule
Next wipe2d 20hSat 31 Oct, 05:12 UTC
Track history

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 05:12 UTC, in 2d 20h.

Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 20hSat 31 Oct, 05:12 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 20hSat 7 Nov, 05:12 UTC
  4. 16d 20hSat 14 Nov, 05:12 UTC
  5. 23d 20hSat 21 Nov, 05:12 UTC
  6. 30d 20hSat 28 Nov, 05:12 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 20hSat 5 Dec, 05:12 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:12 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 0/100
  2. 02MOD
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    Players 0/100
  3. 03MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 341 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 205/250
  4. 04MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 178 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 144/250
  5. 05MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 176 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 137/200
  6. 06MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 149 on average KRAKEN | X10 | EU | KITS | RP | FPS+
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ appear in Rust Tracker lists and filters?

On Rust Tracker, FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ sits in these lists: Rust servers: gather rate above 10x and Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.

Which tags does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ carry, and what do they mean?

The game's server browser reads these tags from FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ when wipe day lands?

The average peak across recent wipes: 1 players. 15 hours after the latest wipe, the crowd peaked.

When does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ wipe?

FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Saturday 31 October at 05:12 UTC is when the next wipe falls due. This world has been running 25 days 3 hours. Tags list a weekly wipe schedule.

Location and Status

How reliable is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+, and is it online now?

Right now FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ is online. About 2 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 24 September 2026.

Which Rust version is confirmed on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?

Rust network protocol 2635 and build 168909 on Linux is what FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ run?

Server fps held an average of 103 across the last 48 hours, never below 45. Buildings, deployables and the rest of the world took it to a maximum of 68,348 entities. It drew as much as 2,448 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ in?

Region: none published by FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.170.30.68:27015.

Player Count

How many players are on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ right now?

Slots 100; players on board 0: that is FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ now. Peak of 1 in the last seven days, average 0 players. At 07:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ carry among Rust servers?

Top 65% of all ranked servers, and #14,354 on seven-day player hours: FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+.

Map and Rules

Which settings and rules are confirmed on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?

Going by its name, FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ runs 20x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?

Generated by the game from seed 269979467, the procedural map on FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+ measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto FR Raze RUST | NO LIMIT | X20 | Weekly | Mymini | LOOT+?

To connect: start Rust, press F1, enter client.connect 95.170.30.68:27015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.