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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,636online PAX37,139playing OCC2,912with players WIPED 3H58
COMCommunity traffic
Callsign

TST13285

TEST

Offline 95.170.182.48:28015 checked 40d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,285no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 530 on average Rusty Moose |EU Mondays|
    Players 231/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 329 on average Rustoria.co - EU Main
    Players 14/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 327 on average Rusty Moose |EU Main|
    Players 22/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 114/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 46/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 42/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TEST?

These Rust Tracker lists carry TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST?

These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does TEST wipe?

TEST's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 40 days 10 hours since this world was made.

Server Details

Is TEST up, and how does its uptime hold?

Offline now, TEST was last seen 40 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 17 September 2026.

What Rust version is TEST on?

Confirmed for TEST: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

Where does TEST sit?

Nothing on region from TEST; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 95.170.182.48:28015.

Population

How many players are on TEST right now?

Offline now for TEST, last seen 40 days 10 hours ago.

How does TEST compare in the rankings?

Top – of all ranked servers, and #13,285 on seven-day player hours: TEST.

Map and Rules

Which settings and rules are confirmed on TEST?

No gather rate appears in TEST's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for TEST?

Generated by the game: the procedural map on TEST.

How to Join

What is the way to join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 95.170.182.48:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.