TST15515
TEST
Offline 95.167.183.164:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 317/350
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02COMPlayers 20/250
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03COMPlayers 38/250
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04COMPlayers 141/200
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05COMPlayers 53/200
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06COMPlayers 47/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TEST?
These Rust Tracker lists carry TEST: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does TEST wipe?
Too few wipes on record for TEST to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 37 days 14 hours since this world was made.
Server Details
How reliable is TEST, and is it online now?
Tracking shows TEST offline as of now, last seen 37 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 20 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is TEST in?
Region: none published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.167.183.164:28015.
Player Count
How many players are on TEST right now?
Offline now for TEST, last seen 37 days 10 hours ago.
What rank does TEST carry among Rust servers?
Top – of all ranked servers, and #15,515 on seven-day player hours: TEST.
Settings
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What map is TEST on?
Generated by the game: the procedural map on TEST.
Connect
How do you get onto TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 95.167.183.164:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.