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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,737online PAX71,230playing OCC3,632with players WIPED 3H135
COMCommunity traffic
Callsign

TST14437

test

Offline 95.160.182.126:28015 checked 42d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#14,437no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 541 on average Rusty Moose |EU Mondays|
    Players 657/700
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 422/475
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 310 on average Rustoria.co - EU Main
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 310 on average Rusty Moose |EU Main|
    Players 56/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 270 on average Rustoria.co - EU East Medium
    Players 224/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 118/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does test appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does test carry, and what do they mean?

Listed for the server browser to read, test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does test wipe?

test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 54 days 18 hours.

Server Details

Is test up, and how does its uptime hold?

Offline: test confirmed offline, last seen 42 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 15 September 2026.

Which Rust build is test running?

Rust network protocol 2633 and build 163794 on Windows is what test runs. The same protocol is required to join, and Steam updates it for you.

What location is test hosted in?

Region: none published by test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.160.182.126:28015.

Population

What is the player count on test?

Offline now for test, last seen 42 days 1 hours ago.

How does test compare in the rankings?

Seven-day player hours put test at #14,437, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on test?

The name of test carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for test?

A procedural map runs on test, generated by the game.

Connect

How do you get onto test?

To connect: start Rust, press F1, enter client.connect 95.160.182.126:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Slots: 500.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.