TST14815
TEST
Offline 95.158.36.201:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 484/525
-
02COMPlayers 27/250
-
03COMPlayers 50/250
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04COMPlayers 234/275
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05COMPlayers 86/200
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06COMPlayers 94/150
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TEST?
These Rust Tracker lists carry TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for TEST?
The record holds too few of TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 40 days 17 hours.
Server Details
What is the uptime on TEST, and is it online?
Tracking shows TEST offline as of now, last seen 40 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 17 September 2026.
Which Rust version is confirmed on TEST?
Confirmed for TEST: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.
Where does TEST sit?
No region is published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.158.36.201:28015.
Population
How many players are on TEST right now?
Offline now for TEST, last seen 40 days 17 hours ago.
What rank does TEST carry among Rust servers?
Seven-day player hours put TEST at #14,815, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is TEST on?
A procedural map runs on TEST, generated by the game.
Connect
What is the way to join TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 95.158.36.201:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.