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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,806online PAX72,381playing OCC3,700with players WIPED 3H114
PVEPvE traffic
Callsign

BRN15962

Born To Kill Test

Offline 95.147.224.99:28015 checked 24d ago

pve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:48 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 54/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 33 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 35/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 32 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 25/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 5/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 21 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 13/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 14/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Born To Kill Test?

These Rust Tracker lists carry Born To Kill Test: PvE servers, tracked live and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which tags does Born To Kill Test carry, and what do they mean?

These tags are published by Born To Kill Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Born To Kill Test when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Born To Kill Test?

The record holds too few of Born To Kill Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 24 days 1 hours since this world was made.

Location and Status

Is Born To Kill Test up, and how does its uptime hold?

Offline: Born To Kill Test confirmed offline, last seen 24 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 4 October 2026.

Which Rust version is confirmed on Born To Kill Test?

Rust network protocol 2634 and build 166652 on Windows is what Born To Kill Test runs. The same protocol is required to join, and Steam updates it for you.

Where does Born To Kill Test sit?

Region: none published by Born To Kill Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.147.224.99:28015.

Population

What is the player count on Born To Kill Test?

Last seen 24 days 1 hours ago; Born To Kill Test is offline at present.

How does Born To Kill Test compare in the rankings?

On player hours over seven days, Born To Kill Test ranks #15,962, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Born To Kill Test?

Nothing in Born To Kill Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Born To Kill Test?

Generated by the game: the procedural map on Born To Kill Test.

How to Join

What is the way to join Born To Kill Test?

Open the console in Rust with F1 after starting the game, then type client.connect 95.147.224.99:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.