SRV13950
ServerName
Offline 94.77.9.8:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 789/825
-
02COMPlayers 47/250
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03COMPlayers 122/250
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04COMPlayers 404/500
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05COMPlayers 260/300
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06COMPlayers 186/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show ServerName?
These Rust Tracker lists carry ServerName: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
These tags are published by ServerName for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does ServerName wipe?
The record holds too few of ServerName's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 43 days 15 hours.
Location and Status
Is ServerName up, and how does its uptime hold?
Offline now, ServerName was last seen 37 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 17 September 2026.
What Rust version is ServerName on?
Rust network protocol 2633 and build 164530 is the build on ServerName; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does ServerName sit?
No region is published by ServerName. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 94.77.9.8:28015.
Population
Is ServerName busy?
Offline: ServerName, last seen 37 days 21 hours ago.
Where does ServerName sit in the server rankings?
Seven-day player hours put ServerName at #13,950, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on ServerName?
The name of ServerName carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
Which map is confirmed for ServerName?
Procedural map on ServerName, made by the game.
Connect
Which steps join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 94.77.9.8:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.