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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,747online PAX54,200playing OCC3,368with players WIPED 3H130
COMCommunity traffic
Callsign

LCL14617

Local Rust Dev Server

Offline 94.70.25.207:28015 checked 9d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,617top 66%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:42 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 328/375
  2. 02COM
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    Players 215/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
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    Players 30/250
  5. 05COM
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    Players 56/100
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Rust Dev Server?

On Rust Tracker, Local Rust Dev Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Local Rust Dev Server carry, and what do they mean?

The game's server browser reads these tags from Local Rust Dev Server: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Local Rust Dev Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

When does Local Rust Dev Server wipe?

The record holds too few of Local Rust Dev Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 9 days 4 hours.

Server Details

What is the uptime on Local Rust Dev Server, and is it online?

Offline now, Local Rust Dev Server was last seen 9 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 October 2026.

What Rust version is Local Rust Dev Server on?

Confirmed for Local Rust Dev Server: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Local Rust Dev Server hosted in?

Region: none published by Local Rust Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 94.70.25.207:28015.

Player Count

Is Local Rust Dev Server busy?

Offline: Local Rust Dev Server, last seen 9 days 4 hours ago.

Where does Local Rust Dev Server sit in the server rankings?

On player hours over seven days, Local Rust Dev Server ranks #14,617, inside the top 66% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Rust Dev Server?

Nothing in Local Rust Dev Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Local Rust Dev Server?

Procedural map on Local Rust Dev Server, made by the game.

Connect

What is the way to join Local Rust Dev Server?

Open the console in Rust with F1 after starting the game, then type client.connect 94.70.25.207:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.