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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H4
COMCommunity traffic
Callsign

TNI15643

Tin & Blood

Offline 94.64.109.29:35005 checked 34d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,643top 71%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 636/675
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    Players 485/525
  3. 03COM
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    Players 59/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Tin & Blood?

On Rust Tracker, Tin & Blood sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Tin & Blood?

These tags are published by Tin & Blood for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Tin & Blood wipe?

Too few wipes on record for Tin & Blood to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 46 days 23 hours.

Server Details

What is the uptime on Tin & Blood, and is it online?

Tracking shows Tin & Blood offline as of now, last seen 34 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 23 September 2026.

What Rust version is Tin & Blood on?

Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. The same protocol is required to join, and Steam updates it for you.

Which location is Tin & Blood in?

Nothing on region from Tin & Blood; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 94.64.109.29:35005.

Population

How many players are on Tin & Blood right now?

Offline now for Tin & Blood, last seen 34 days 10 hours ago.

What rank does Tin & Blood carry among Rust servers?

On player hours over seven days, Tin & Blood ranks #15,643, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Tin & Blood?

The name of Tin & Blood carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Tin & Blood on?

A procedural map of size 6,000 runs on Tin & Blood, generated by the game from seed 1789661113. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Tin & Blood?

Open the console in Rust with F1 after starting the game, then type client.connect 94.64.109.29:35005. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.