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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,902online PAX104,075playing OCC4,038with players WIPED 3H426
MODModded traffic
Callsign

TST15996

Test

Offline 94.50.188.19:28015 checked 25d ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe25d agobiweekly schedule
Next wipe2d 9hSun 1 Nov, 04:11 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Sunday 1 November, 04:11 UTC, in 2d 9h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Test?

On Rust Tracker, Test sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does Test carry, and what do they mean?

The game's server browser reads these tags from Test: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Test wipe?

An estimate from biweekly: 14 days after its last wipe gives Test's next wipe. Sunday 1 November at 04:11 UTC is when the next wipe falls due. 25 days 14 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

Is Test up, and how does its uptime hold?

Offline now, Test was last seen 25 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 4 October 2026.

Which Rust build is Test running?

Rust network protocol 2634 and build 166652 on Windows is what Test runs. The same protocol is required to join, and Steam updates it for you.

Which location is Test in?

Nothing on region from Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 94.50.188.19:28015.

Population

What is the player count on Test?

Offline now for Test, last seen 25 days 10 hours ago.

How does Test compare in the rankings?

Top 71% of all ranked servers, and #15,996 on seven-day player hours: Test.

Settings

Which settings and rules are confirmed on Test?

The name of Test carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Test on?

Procedural map on Test, made by the game.

Connect

How do you get onto Test?

Open the console in Rust with F1 after starting the game, then type client.connect 94.50.188.19:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.